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A friend of mine just notified me about you today... that is why i posted. [i played with wep mainly in winter 2003, then i just got stuck doing other stuff so never continued].
The first thing i thought was that someone basically came out with an implementation of the 13% stuff and it seems so. I did not search your posts, but the one you linked definitely shows the result.
Class 2, you are right i never really figured that one out... it would always come out with a very low probability. Class 6,7 i do remember they had something weird.
I did test the classes vaguely while i was developing... I would do something like:
./sorwep -k 61:61:61:61:61 -w all -a all:2
and get something like:
Grandtotal results
Summary for output byte 0
Resolved/Candidate cases
Class 1(prob=0.050)=399/7884 5.061%
Class 2(prob=0.010)=178/16380 1.087%
Class 3(prob=0.050)=63/1206 5.224%
Class 4(prob=0.135)=164/1237 13.258%
Class 5(prob=0.135)=125/1243 10.056%
Class 6(prob=0.100)=381/1821 20.923%
Class 7(prob=0.135)=125/1187 10.531%
Can you give me a link to your tool, i am curious to see it. Does it handle class 1,3,4,5,6 ? possibly more ? And does it implement additional output bytes [as suggested by h1kari].
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