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#1 (permalink) |
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'family guy' stumbler
Join Date: Jul 2002
Location: Calgary
Posts: 269
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stumble-map-track - Latest "uber" version 0.3.0
'
'========================================= ' MapPoint 2002 / NetStumbler 0.3.0 Integrator '========================================= ' ' Name: stumble-map-track.vbs ' Author: Jason Kaczor ' jkaczor@acoupleanerds.com ' ' Version: 0.3 (evolved from earlier scripts) ' ' Description: ' ' Integrates NetStumbler with MapPoint 2002 as much as possible ' with current scripting interfaces. ' ' Again, thanks Marius! ' ' Warnings: ' - Use at yer own durn risk! ' ' - For audio to work, this script must be saved to the same folder ' as NetStumbler. If that still doesn't work, try using the new ' MIDI functionality, it's nice, I love it! ' ' - We cannot yet map data in realtime, as that interface is not being ' called by NetStumbler. ' ' Have fun... ' |
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#5 (permalink) | |
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'family guy' stumbler
Join Date: Jul 2002
Location: Calgary
Posts: 269
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Quote:
Render, yeah well this ones gonna cost you a brew next time. I was up/out till 2am ensuring this worked (and it didn't a nasty bug, fixed it this morning at Tim Hortons)... yeah, you sparked the idea, but I still want the brew... |
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#6 (permalink) |
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Drunken Stumbler
Join Date: Jun 2002
Location: Anywhere but Utah
Posts: 1,803
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Beer + Coding = Creative, unreadable, but working code.
If you keep making the scripts, I don't think the folks here in the forum will mind me keeping you in beer. Gimmie a day and I'll set you up with a section on my site to host these scripts. I'll PM you the info |
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#7 (permalink) |
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'family guy' stumbler
Join Date: Jul 2002
Location: Calgary
Posts: 269
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Hmmm, well, I have to admit there were several coffee's after the schooner.
Upcoming features: - currently I only "circle" new AP's, in the next version I "may' circle existing items with lighter shades, depending on signal strength. Remember this is not an "accurate" visual, as I only have summary info... wait... aha - depending on the number of new AP's found, I could map several circles one inside the other, instead of 1 large circle. - as well, the "vehicle" pointer becomes obscured by the trail. I may remove the pushpin for vehicle display, and use an arrow-head, trying to approximate current direction (we have last known coords, and current coords, so some Lat/Long math will be involved) Unfortunately you can't control the ZOrder for pushpins, or I could just move the indicator to top. |
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#8 (permalink) |
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'family guy' stumbler
Join Date: Jul 2002
Location: Calgary
Posts: 269
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Just a note or two:
- I think I had fixed the bug, but if you see MapPoint hanging with an odd numeric error number, or if Netstumbler displays the classic ("Another program is not responding: Switch to, Retry, Cancel") dialog, please let me know. If this happens, you will have to kill Netstumbler & Mappoint in-memory. Then, to prevent it happening again, you can modify the registry, so Netstumbler doesn't auto-load this script on startup. HKEY_CURRENT_USER\Software\Bogosoft\NetStumbler\Se ttings Modify the "Script Type" key, and set the value to "1", this will return NetStumbler back to the default script, next time you load it. I believe this bug was caused by my attempts to draw a trail, and when "stalled" at a red/light, or parked, it would attempt to draw a polyline with the same begin/end coordinates. Or... NetStumbler is overloading the speed at which I can script MapPoint, so I put a 4-second delay in the tracking routine, if you don't like how the track is displayed, you could decrease this. The delay does NOT "halt" netstumbler, it just exits without doing any work if less than 4 seconds have elapsed since the last trail draw. I have't seen it since this morning, this is a "just-in-case", it happens to you. |
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#9 (permalink) |
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Ward River
Join Date: Aug 2002
Location: Santa Monix
Posts: 679
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Kickass! Now all you need is a catchy name
![]() Like MapTracker or RouteRanger or Active PointPlotter or something...
__________________
No, officer, YOU are under arrest! http://eyecannon.com/wardrive.html Last edited by Eyecannon : 09-05-2002 at 05:49 PM. |
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#10 (permalink) | |
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Registered Member
Join Date: Jun 2002
Location: Florida
Posts: 342
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Quote:
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Back to the forge, TF |
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#11 (permalink) | |
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Onomatostumbler
Join Date: May 2002
Location: Golden, BC, Canada
Posts: 627
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Quote:
__________________
Stumblematopoeia! |
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#12 (permalink) | |
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Ward River
Join Date: Aug 2002
Location: Santa Monix
Posts: 679
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Quote:
__________________
No, officer, YOU are under arrest! http://eyecannon.com/wardrive.html |
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#15 (permalink) |
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Olymp's Stumbler
Join Date: May 2002
Location: /dev/null
Posts: 64
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hi there jjkaczor !!
first of all: great work! i like this script, it's really nice! but ((un)fortunately but(t)s exist ) i have a little problem: everything works fine, except the trail! i don't see the trail, just the moving skull. i checked the *.vbs and the trail is enabled, don't know why this happens...(i have rgm-2000 usb gps)
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|<€€þ !ŧ ®€4|_, apoLLon ..:: All your 802.11b are belong to us ::.. |
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